Venice, Italy



Invited by the Neoludica Gameart Gallery for their project Art is a Game, I traveled to Venice to take part in their collateral-event of the Biennal. This event in particular was focussed on computer-game based arts - I took on the part of showing the analog aproach towards the topic of Game realities. (I recently found patterns produced by Hiroshi Kawano, which I find to be a nice crosslink to digital versions of my flurry colors!)


Steffen, Leo, Nico and I took off in the University of Architecture and worked our way through narrow alleys, the canals and the night.